; About Stellaris Wiki; Mobile view1 Overview 2 Energy weapons 2. . Surgeon Perspectives on Dual Linear Chop Cataract Surgery. Endgame is battleship X energy weapon with fullhouse L neutron launchers stacked up with energy weapon repeatables up to the moon. Thread starter TeknoJKD; Start date Apr 6, 2020; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. 2 Particle Launcher 2. 4% typical) single-mode (typical M 2 of 1. Sample courtesy of Jana Döhner, Urs Ziegler,. FOV Scanner with Tandem Scanner optionWith lasers and plasmas being both energy-based, I figured there would be an advantage to my focusing my research on one of them rather than both. $4,495. 2; Designed with a. . With more special effects/systems, you could mix and match to create some truly epic shit. It is a completely re-imagined core system that sets a new standard for confocal microscopy. 1. Ultraviolet (UV: 405 nm) laser * 4. Kinectics and Lasers hit instantly as soon as they are fired. So Cooksey and colleagues replaced it with a more intense source, a laser-driven light source (LDLS), which uses a high-power laser to induce a gas-filled bulb to emit broadband light. ago. While sharing identical Cooldown, Range, and Tracking stats with Lasers, it has an additional 25% damage effectiveness against armor, and lacks the 25% damage against hull. However, I see there being no reason to do it in vanilla Stellaris other than making the game even more silly. 相关页面: 舰船组件. They have 33% more range that Disruptors though without the energy drain ability. Ascension perks. The major issues confronting the performance of deep-UV (DUV) laser diodes (LDs) are reviewed along with the different approaches aimed at performance improvement. This page was last edited on 14 October 2017, at 11:48. 3. for teaching me some stuff about 3d modelling and UV mapping in blender. The Best end all weapon combination is 50% Disruptor 3 and 50% Plasma3. The width of the continuum depends on the length of the PCF – plus many other engineering details. Up to 8 lines at once with 8nm spacing. 8 mm MICS phacoemulsification. 0 mW, 78 MHzBreakthrough technologies in Stellaris. Thanks for any tips!But if i were to do it, then i would create new module, that gives laser weapons. While not the strongest rifle in the Commonwealth's arsenal, it is well suited for fighting in the. let's say you have blue lasers in your list. Among them: RPMC Lasers. Would the rate of orbital bombardment differ depending on the fleet I use? (Assuming fleet size is similar, I am choosing which to reinforce for a heavy planetary takeover warfare) Lore Musings/Shower Thoughts: Colors of Lasers. o – WLL 440 – 790 nm – x. Full 130 micro stroke length and longitudinal cutting action result in highly efficient emulsification 1,2 *. For example the ancient laster (Cavitation Collapser), resembles normal lasers. Luckily the mistakes were caught in time and the strength of the beams has since been calibrated, and the solar wind outflow stabilized. Getting traditions. Victus Femtosecond Laser Platform + Therapeutics;Here at RPMC lasers, we offer a unique ultra-compact laser source which is capable of providing a low noise (0. More. 6. (Heretic!). Click one of the dye you need on the dye bank field, drag and drop it into the “Setting” area. White light laser (WLL: 485 nm - 685 nm) and up to fi ve visible line lasers 2. . Vanilla lasers are more like straight lines and look less like they "move" to the target. This page was last edited on 14 October 2017, at 11:47. The seller is very responsive and considerate. Ultraviolet (UV: 355 nm, 405 nm) lasers * 7. At the same time you can devellop a new medium ranged station using the rail guns, another one using the plasma thrower and so on. Content is available under Attribution-ShareAlike 3. The tracking bonus of Lasers also disappears once you get to the Large slot. They valued peace and seclusion above all, but wouldn’t hesitate to deliver justice to the wicked and war hungry empires surrounding their kingdom. Aliens will fly at you, and walls of kinetics will eventually land. It is the only confocal system with an integrated WLL, combined with our proprietary Acousto-Optical Beam Splitter ( AOBS) and new Power HyD S detectors. Just imagine massive psionic beacons and lasers blasting off your enemies' asses. x. Single battery is worse than dedicated phaser PD -- but only for 1v1 scenario. Click on your data file and give it a meaningful name. You can acquire and interpret FRET data in your daily experiments. STED laser * 9. Setup light path a. Hydrophobic Acrylic UV-blocking: Powers +10. For instance I have two fleets, one comprises of UV lasers and railgun weapons, the other of missiles (nuclear) and lasers again. ago. every single time i build an SPA one of 3 event chains happens. Stellaris Wiki Active Wikis. Some people skip laser research to get plasma weapons early on but this is hard to pull off. SofPort ® AO is neutral to the induction of positive or negative spherical aberrations and does not induce significant high-order aberrations 2; SofPort ® AO optic is less sensitive to the effects of misalignment or decentration than non-AO lenses. STELLARIS 8 Scan Head 1. The PD on defense arrays doesn't perform as well as it used to. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It's not something I consider a problem with the layered defense platforms, but rather a problem with the load out of enemy destroyers. Which is the better weapon to place in our large slots? Should we use neutron launchers? how about cloud lightning? Is the secret really to use kinetic artil. Stellaris. Its spectrophotometer scan head is comprised of 1 PMT and 3 HyD detectors (more sensitive for weaker signals) to detect five different tunable emission wavelengths, as well. 5 D increments: Optic Type: One-piece Biconvex, anterior aspheric surface: Optic Diameter (ØB) 6. How to swiftly interact with large samples using the LAS X Navigator. 1. White Light Laser (WLL), paired with our Power HyD family of detectors, gives you complete spectral freedom to choose and combine exactly the right probes to answer your experimental question. Are the Armor/Hull boosts of Plasma really enough to justify using them instead? 2) if so, when do you switch? Right now I'm at T4 lasers and T1 plasma, so the DPS differential is pretty extreme. UV Lasers 4000: 2 UV Laser Blue Lasers Base: 85. Welcome to the Stellaris Tech Id Full List, where we will provide you the full list of ids you can use in console commands, cheats and mods. Subscribe to download. STELLARIS 8 Scan Head 1. The 1-slot laser weapons have only about half the. IMAGIN WITH THE DIGITAL LIGHT SHEET MICROSCOPE STELLARIS DLS 11 Calibration step 3: Optimization Aim: Focus the “beam waist” of the light sheet in the focal plane of the detection objective. . Surgery, tattoo removal, hair removal, research, pumping other lasers (combined with frequency doubling to produce a green 532 nm beam) Nd:Cr:YAG laser. Battleship is best suited with Kinetic artillery and Neutron Launchers against. Cutting Lasers vs Lasers. Muse Desktop UV Lasers; Muse 1064nm Fiber Desktop Lasers; Muse Desktop CO2 Lasers; View All; P-Series Lasers P-Series 20x12; P-Series 24x16; P-Series 36x24; P-Series. Contact Technical Support between the hours of 8am and 5pm (PST) M – F, excluding holidays. . Depends mostly on your technologies, these modules just ad slots to the station for the ship design AI to fill, so if you have tier 4 lasers but only tier 1 torps don't bother to build torps. Showing 1 - 8 of 8 comments. Stablity - Consistent flow provided by dual-port design and 100%-open duty cycle, even at 15,000 CPM 1; Efficiency - Up to 230% faster flow rate 2 ; Visit the Bi-Blade Page - Learn More Vitesse™. Bleaching was. FogeltheVogel Hive Mind • 5 yr. The bigger your fleet, the better each ship is protected. It makes space combat incredibly cool and flashy without altering the game’s balance. 50, vs Gamma lasers at 6. Projectile Weapons cause additional damage vs shields but deal less damage vs armor. 419K subscribers in the Stellaris community. 1. Generally I prefer to play tall, tech and unity focus, and not declare wars, but when I play conquest heavy I play like this and finish a lot sooner. 75 ② X-Ray Lasers. From low to high energy it is radio, IR, red, purple, UV, X Ray to gamma ray. A searchable list of all technology codes from Stellaris. For M, S and L slots separately. 维护费:0. The bigger your fleet, the better each ship is protected. Proton/Neutron Launchers are more or less just an upgrade on Plasma, and once you get them you phase out plasma in favor of these superior weapons. 405, 448, 488 and 561 laser lines. This page was last edited on 14 October 2017, at 11:48. Do the normal path of laser research then plasma research. 295 views 6 years ago. choose battle computer. Lasers are better at generally doing damage, plasma has a bonus when destroying armour. Lasers must have a "true strike" buff - ignore evasion. UV lasers, also known as third-harmonic lasers, are a specialized type of solid-state laser that uses “cold marking. Despite using a rare resource to build, they are in practical terms dirt cheap. Kinetics tend to have worse accuracy than the equivalent Laser weapon. Some people skip laser research to get plasma weapons early on but this is hard to pull off. Acousto-optical tunable fi lter (AOTF) 3. 1 Mining Laser 2. Energy weapons are great against armor, but weak to shields, while kinetic weapons are better against shields but worse against armor. Applied Physics Letters , 2022; 121 (22): 222103 DOI: 10. Our approach provides a simple and stable solution at a relatively low cost, and features flexible control, high feedback bandwidth and minimal power consumption of the target UV. The spot size was fixed at approximately 100 μm, and a single pulse was used. The Stellaris PC system has light-weight, ultra high-speed vitrectomy probes for conventional and transconjunctival vitrectomy. The go-to late-game weapons are the Neutron Launcher, Kinetic Artillery, Tachyon Lance, Giga Cannon, and Focused Arc Emitter. 在《 群星 》中,一般情况下可以在 殖民 星球表面建造工程实验室或者. ; About Stellaris Wiki; Mobile viewimportant stuff: you need lasers maximised in order to get tachion lance, the X-sided weapon for cruisers. Stellaris. Dreadnought: (Armor: 150/5/5) 1 Three-slot Nose UV Phaser, 1 Four-slot Hull UV Phaser, 4 Phaser PD, 1 Antimatter spiker, 1 Heatsink, 4 Advanced Laser Engines. 汉化mod,使用前请把启动语言设置成中文。. Against heavily armoured ships, like FE battlecruisers & late-game AI fleets, small mining laser is better value than small plasma3. Definitely. Open in figure viewer PowerPoint. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. 2 (e132) Laser weapons fire originating from empty space. 8 mW; 560 nm: > 1. Since with behavior rework, they will just kite enemy fleets while they pummel them with missiles. The small UV phaser batteries are your best option for fleet protection. You have two options. 07 4x/0. 4 Lance 2. This allows you to expand the range of confocal applications in your research. VipreRX. 34 The spatial resolution of this technique is in the range of 1 μm 3. The weapons follow a tech progression, so blue laser leaves are all around upgrades to the red. Just small slots though, the medium lasers can't compete with plasma. 花费:34. 0 unless otherwise noted. solaris232 • 3 yr. The Leica Stellaris 5 is an inverted laser scanning confocal with 4 laser lines (405 nm, 488nm, 561nm, and 638 nm). ago. The Forerunners shouldn't be materialists even in spite of the automation, but with how Stellaris portrays Spiritualists as rejecting machines and automation entirely it's also awkward to have the Forerunners as spiritualists. CBIS LM USER MANUAL | LEICA AP8 STELLARIS CONFOCAL 8. Lore Musings/Shower Thoughts: Colors of Lasers. The AI are using Xray lasers, autocannons and some disruptors with a mix of un-upgraded lesser tech weapons. Sort by:The experiments were carried out using a Leica Stellaris Confocal Microscope equipped with an on-stage incubation chamber set to 37°C and 5% CO 2. With the next-generation WLL in STELLARIS 5, that continuous spectral outcome allows you to choose any wavelength between 485 nm and 685 nm. Tachyon Lance + 4 Kinetic Artillery is definitely a viable design in the new meta, but not something you can mass like in 3. ”Confocal Raman Microscopy combines the chemical information from vibrational spectroscopy with the spatial resolution of confocal microscopy. Confocal Excitation Light Source (s): White light laser — ANY wavelength from 440nm – 790nm. Experimental production of nanopowders. Tier 1 – 3 are typically unlocked near the earlygame to the midgame Tier 4 – 5 typically near to after endgame. 00 With its superior performance and reliability, Bausch + Lomb Stellaris Elite with Laser Vitrectomy is an ideal choice for any surgeon looking for a highly. With lasers and plasmas being both energy-based, I figured there would be an advantage to my focusing my research on one of them rather than both. Alternatively right click and choose "Save as. UV Lasers: tech_lasers_4: X-Ray Lasers: tech_lasers_5: Gamma Lasers: tech_energy_lance_1: Particle Lances: tech. 花费:17. Drag the laser. I replayed the battle to get the report. For filler, take research boosters or unique resource exploitation. 弹道模型: uv_laser_m 隐藏组件(无法在舰船设计器中使用) 该项目已经被移除游戏或未被更新 最后更新的版本为:3. Summoning events. CryptoStellaris. Plasma - Laser - Gauss - Autocannon [ANALYSIS] alxgvr. Ultraviolet (UV: 405 nm) laser incoupling with CS2 UV optics 8. 0 unless otherwise noted. 组件分类:武器组件. Hazard Feb 23, 2018 @ 7:02am. Tau-sense addition to time gates allows for software-assisted separation of dyes based on fluorescence lifetime in addition to. White Light Laser (485 – 685 nm) Supercontinuum pulsed laser (max. Bausch and Lomb Stellaris PC is designed to give note-worthy benefits with the dawn of a technologically advanced, light-weight, and ultra-speed microsurgical system. the blue lasers appear sometimes again. Then you can make a fleet with a group of laser rushers backed up by a group of bombard nukes that stay out of range :) If your starting weapons tech was red lasers then blue lasers will. Coilguns will crack ships but can be defended against. Mid game and late game you want a mix. Most of the time, they don't have any. In terms of damage, it sits between blue and UV laser, closer to the UV laser; a bit less range accuracy and tracking but also slightly cheaper and less requirement on power. It allows one to probe for inherent auto fluorescence at many excitations, which provide critical molecular information, especially regarding proteins. It simply doesn't have the damage output. Throw in Point Defense and Flak for an extra burn as you watch your firepower go from 100% to 0, whereas kinectics and lasers will have damage reduction (lasers vs shields, kinectics vs evasion). Plasma + Artillery in M and L slots is the best generic loadout. I don’t think they get put on ground defenses. I'm not at home now, so i can't look into it directly, but i would try by giving a different picture. 10 / Laser / Laser Disposables & Accessories Stellaris ELITE™ With fully integrated laser BL2394 = 1Integrated Foot Pedal = 1 BL2272 Laser Upgrade Kit = 1 Laser module Laser mounting brackets E-stop and cabling Key switch and cabling (2) keys Laser drawer replacement cover Laser power input module Anterior module with laser supportИщете полный перечень рабочих читов на игру Stellaris? На нашем сайте собраны все существующие коды и различные хитрости к ней. Cutting Lasers vs Lasers. It provides capabilities for phacoemulsification, coaxial and bimanual irrigation/aspiration,. If the AI beats you to killing the Void Clouds then Cloud Lightning is forever lost to the galaxy, since the AI doesn't salvage the tech. 群星Stellaris的MOD使用推荐。. 物理学 ( Physics )是研究物质、能量的本质与性质,以及它们彼此之间相互作用的自然科学,是自然科学中最基础的学科之一。. 1853 -1885. 3 Matter Disintegrator 2. They're scaled to the size of the model. Since lasers have much better range than PDs, they easily overlap the ranges, and all of your ships protect each other. Stellaris. All it does is make the first technology in every line of weapons into a rare technology, but upgrades to that type of weapon. 483 at 35°C. Aliens will fly at you, and walls of kinetics will eventually land. Now we start to work with the light sheet. UV Lasers: tech_lasers_3: Virtual Combat Simulations: tech_virtual_combat_arena: Vitality Boosters: tech_vitality_boosters: Warp Drive Ramscoops: tech_warp_drive_3:相关页面: 舰船组件. The laser beam was passed through a beam expander and entered a scanner and was then focused on the PI surface through an F-θ lens. Plasma is an evolutionary dead end. This enables 2 channel, spectral separation of up to 2 fluorescent signals simultaneously and an unlimited number of signals sequentially. 2 Which laser class does the product have? page 21. That is how the ship building screen in MOO2 remained interesting into the late game. Enhanced image quality: STELLARIS provides an ideal combination of brightness, resolution and contrast. . These lasers are available from 405 nm to 1064 nm and are capable of producing output powers as high as 500mW. It's the same in Endless Space 2 and Stellaris. Autocannons are good on corvettes. Dammit. as far as i know the only way to get cloud lightning is to scan void cloud debris or an empire that has them equipped which since ai doesn't scan debris they won't ever use it. Are the Armor/Hull boosts of Plasma really enough to justify using them instead? 2) if so, when do you switch? Right now I'm at T4 lasers and T1 plasma, so the DPS differential is pretty extreme. With this spectral information, any dye can be. Starfighters! [3. The FDA approves Retisert ® (fluocinolone acetonide intravitreal implant) 0. When the FE jumps into the target system, wait for the bastion to engage and pull them in, then jump your battleships in behind them. g. Hey, Stellaris Xbox One player here and recently I've been wanting to put a bullet in my head. 4 Laser class for MP systems page 21. The fleet I'm fielding are using ripper autocannons, and a mix of small/med/large UV lasers and Coilguns. Starting in 2017, Professor Amano’s research group, in cooperation with Asahi Kasei, the company that provided 2-inch AlN substrates, began developing a deep-ultraviolet LD. 类型:能量. LASERS: White Light Laser Stellaris 8 (440-790nm) UV (diode 405 nm/50mW) Acusto Optical Beam Splitter AOBS. Stellaris 2. Unlocks Component: Shields; Planet Fortification Toughness +20%. 0 unless otherwise noted. Start with supremacy, add bonuses in this order, imho. 1. Features. In the Debug tab, on upper right side, select Stellaris ICDI to debug the real TM4C123 Example TM4C123 Projects Download all Keil 5 version 5. Laser light can be emitted in a tight beam that does not grow in size at a distance from the laser. All parts are fiber-based and inherently maintenance-free. A 271. Dec 16, 2016. It provides capabilities for phacoemulsification, coaxial and bimanual irrigation/aspiration, bipolar. 59 votes, 24 comments. ago. Lasers get remarkably better when you go up the path: green > arc > phase > uv by memory; with phasers being powerful. 我只说下MOD名字,你们自己从steam创意工坊找一下吧。. run in which I only use reverse engineered weapons I destroyed FE fleets with ships armed with mining lasers and uv lasers I got from earlier. Stellaris cheats and commands. This is. thrower->uv, accelerator->x-ray, cannon->gamma. Explore interactive tutorials and application notes, discover the basics of. Missiles are good before everyone has shields; torpedos are best when everyone has shields, but before they all have point defense. VIS 405 Diode laser 50 mW: 405 nm VIS Diode laser 40 mW: 448 nm Solid state laser 20 mW: 488 nm Solid state laser 20 mW: 514 nm DP solid state laser 20 mW: 561 nm Diode laser 30 mW: 638 nm PULSED LASERS Laser type Specifications VIS White Light Laser: 488 nm: > 1. The plasma accelerator packs in quite a decent damage and is also economical to use with its low energy cost. and cutting. Improved Space Battles (Graphics) Check Out This Mod. The content is designed to support beginners, experienced practitioners and scientists alike in their everyday work and experiments. The AI. This page was last edited on 14 October 2017, at 11:48. In the endgame I usually build 3-2-1 (Gun, torp, hangar) [deleted] • 8 mo. If the AI beats you to killing the Void Clouds then Cloud Lightning is forever lost to the galaxy, since the AI doesn't salvage the tech. However, you usually want to mix in kinetic weapons (mass drivers and its upgrades) as well. FRAP Booster * 7. M weapons have better DPS than 2 S weapons. 00 $ 31,999. 2. The “Graphics” module of the Improved Space Battles add-on by Ankain is one of the least invasive ways you can enhance your space combat experience in Stellaris. They both have the same range. 9] With this mod there are seven basic types of strike craft (and three level of advancement per type), corresponding to the five types of basic kinetic and energy weapons and the two types of point-defense. Lasers really aren't major ship killers. All ; Physics ; Society. Kinetic weapons are good against shields, energy against armor. I did 26k damage to their fleets hull. . The white light laser source of the Leica TCS SP8 X perfectly matches the wavelength of any fluorophore. Lasers are the basic energy weapons. -- click on install MDK_Stellaris_ICDI_AddOn. ExavierMacbeth Oct 14, 2016 @ 12:49am. Darvin3 • 3 yr. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 3. 1. 2. Which one is better? I just wiped out the extra dimensional invaders and I am considering retooling my fleet to use their weapons. 0 D through +30. X-Ray Lasers 8000: 3 X-Ray Laser UV Lasers Base: 65 Other than damage, an advantage of laser over plasma is better range, accuracy and tracking. 5 mm: Optic Edge Design: 360° posterior square edge: Haptic Design: Modified C-loop haptic with 5° angulation: Refractive Index: 1. There are many parameters that can be adjusted including the laser power, detector gain, pixel dwell time, and line/frame averaging. Dr Fraud. Confocal re-imagined. Tau-sense addition to time gates allows for software-assisted separation of dyes based on fluorescence lifetime in addition to. However, the quest to reduce the resonator size made it extremely difficult to. The LAS X Navigator interface combines images of large samples showing various levels of detail into one single view. ; About Stellaris Wiki; Mobile viewBi-Blade ® vitrectomy cutter. If you are running blue lasers by the time you obtain the tech, then it’s worth briefly. The power to analyze in vivo with more detail than ever before. From my understanding, Autocannons have a higher fire rate than Mass Drivers and the larger version ignore armor instead of having anti-shield capabilities (though they have no penalties against them). The RP Photonics Buyer's Guide contains 94 suppliers for ultraviolet lasers. Acousto-optical beam splitter (AOBS), other options available 6. The 100% penetration bonus (vs 60%) makes up for the difference in base damage. Light sources: Leica LED3 light source. This point scanning confocal microscope uses a DMi8 inverted stand with a tandem scanner, 4 Power HyD spectral detectors, 6 laser lines and 3 objectives. UV Laser or Ultraviolet Laser offer extremely high photon energy which opens up a wide range of applications that can’t be addressed by visible and infrared laser sources. Acousto-optical tunable fi lter (AOTF) 3. These are also easily moddable via its file, see #Tiers . for example, you need "blue lasers" before the tech for "UV lasers" can show up. Contact us for an evaluation to see if Stellaris Elite is right. The basic kinetic weapon in Stellaris is a mass driver, a far more powerful weapon than conventional kinetic weapons we use today. Easy Prey (Drone destroyer modifier +33% damage to ancient drones) Fascinating Automata (Drone Mining techniques +10% mineral output) I have encountered these mining drones in a few star system I need to claim, systems. Leica Stellaris with white light & MaiTai lasers ACLSW 421 Badge Access Request Here. This high absorption rate allows UV lasers to perform "cold marking," ensuring that no extra heat. Leica Stellaris 8 Falcon laser scanning confocal microscope on inverted DMi8 CS stand with Super Z Galvo and resonant scanner, giving complete spectral freedom to choose probe wavelengths from 440 to 790 nm with a tunable third-generation white light laser, a 405 nm laser, four sensitive HyD detectors. Green phasers are a solid alternative that don't have those downsides (but perform a bit less). This should also affect lost empires. Now I want one that makes UV look very pale silver with a purplish glow. It’s an early game alternative to regular lasers. 科技/物理学科技. Applied Physics Express , 2019; 12 (12): 124003 DOI: 10. The Flow Cytometry core provides a variety of tools and staff expertise for both live and fixed cell analysis. Single or dual linear. The human hand is an intricately designed instrument with the ability to do great things. But torpedos and kinetics is the real answer. Nov 9, 2023Other than damage, an advantage of laser over plasma is better range, accuracy and tracking. Stellaris Elite ® was designed for cataract surgeons with cataract surgeons. Stellaris is a sci-fi grand strategy game set 200 years into the future. They have the. In terms of damage, it sits between blue and UV laser, closer to the UV laser; a bit less range accuracy and tracking but also slightly cheaper and less requirement on power. o. The Leica Stellaris 5 is an inverted laser scanning confocal with 4 laser lines (405 nm, 488nm, 561nm, and 638 nm). 0 unless otherwise noted. I think rail guns do better in this situation. Against heavily armoured ships, like FE battlecruisers & late-game AI fleets, small mining laser is better value than small plasma3. 1. 3 ( 当前最新版本:3. 1 Introduction. For using lasers: Phaser > Arc > Regular > UV > Green > IR. 这个mod支持铁人成就。. If you know you're fighting things with few/no shields, plasma will be stronger than lasers.